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| Name | FSoundWaveSpectralDataPerSound |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundWave.h |
| Include Path | #include "Sound/SoundWave.h" |
Syntax
USTRUCT (BlueprintType )
struct FSoundWaveSpectralDataPerSound
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PlaybackTime | float | The current playback time of this sound wave. | Sound/SoundWave.h |
|
| SoundWave | TObjectPtr< USoundWave > | The sound wave this spectral data is associated with. | Sound/SoundWave.h |
|
| SpectralData | TArray< FSoundWaveSpectralData > | The array of current spectral data for this sound wave. | Sound/SoundWave.h |
|