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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSoundWaveCompilingManager
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SoundWaveCompiler.h |
| Include | #include "SoundWaveCompiler.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SoundWaveCompiler.cpp |
void AddSoundWaves
(
TArrayView < USoundWave *const > InSoundWaves
)
Remarks
Adds sound waves compiled asynchronously so they are monitored.