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Common set of settings that are uses as submix sends.
| Name | FSoundSubmixSendInfoBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmixSend.h |
| Include Path | #include "Sound/SoundSubmixSend.h" |
Syntax
USTRUCT (BlueprintType )
struct FSoundSubmixSendInfoBase
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSoundSubmixSendInfoBase() |
Sound/SoundSubmixSend.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CustomSendLevelCurve | FRuntimeFloatCurve | The custom send curve to use for distance-based send level. (0.0-1.0 on the curve's X-axis maps to Min/Max Send Distance) | Sound/SoundSubmixSend.h |
|
| DisableManualSendClamp | bool | Whether to disable the internal 0-1 clamp for Manual Send Level control. | Sound/SoundSubmixSend.h |
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| MaxSendDistance | float | The distance at which to stop mapping between Min/Max Send Level Distances GREATER than this will result in a clamped Max Send Level | Sound/SoundSubmixSend.h |
|
| MaxSendLevel | float | The amount to send to the Submix when sound is located at a distance greater than or equal to value specified in the Max Send Distance. | Sound/SoundSubmixSend.h |
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| MinSendDistance | float | The distance at which to start mapping between to Min/Max Send Level Distances LESS than this will result in a clamped Min Send Level | Sound/SoundSubmixSend.h |
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| MinSendLevel | float | The amount to send to the Submix when sound is located at a distance less than or equal to value specified in the Min Send Distance. | Sound/SoundSubmixSend.h |
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| SendLevel | float | Manually set the amount of audio to send. | Sound/SoundSubmixSend.h |
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| SendLevelControlMethod | ESendLevelControlMethod | Manual: Use Send Level only Linear: Interpolate between Min and Max Send Levels based on listener distance (between Min/Max Send Distance) Custom Curve: Use the float curve to map Send Level to distance (0.0-1.0 on curve maps to Min/Max Send Distance) | Sound/SoundSubmixSend.h |
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| SoundSubmix | TObjectPtr< USoundSubmixBase > | The Submix to send the audio to. | Sound/SoundSubmixSend.h |
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