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API > API/Runtime > API/Runtime/Engine
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| Name |
FSoundSubmixSendInfo |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Sound/SoundSubmixSend.h |
| Include Path |
#include "Sound/SoundSubmixSend.h" |
Syntax
USTRUCT (BlueprintType )
struct FSoundSubmixSendInfo : public FSoundSubmixSendInfoBase
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| SendStage |
ESubmixSendStage |
Defines at what mix stage the send should happen. |
Sound/SoundSubmixSend.h |
- EditAnywhere
- BlueprintReadWrite
- Category=SubmixSend
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