Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FSoundInstanceEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundConcurrency.h |
| Include Path | #include "Sound/SoundConcurrency.h" |
Syntax
struct FSoundInstanceEntry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSoundInstanceEntry
(
FSoundObjectID SoundObjectID, |
Sound/SoundConcurrency.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| SoundInstanceToConcurrencyGroup | TMap< FSoundObjectID, FConcurrencyGroupID > | Sound/SoundConcurrency.h |