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API > API/Runtime > API/Runtime/Engine
| Name | FSoundDebugEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/AudioSettings.h |
| Include Path | #include "Sound/AudioSettings.h" |
Syntax
USTRUCT ()
struct FSoundDebugEntry
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DebugName | FName | Short name to use when referencing sound (ex. in the command line) | Sound/AudioSettings.h |
|
| Sound | FSoftObjectPath | Reference to a Debug Sound | Sound/AudioSettings.h |
|