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Elements of data for sound group volume control
| Name | FSoundClassAdjuster |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Sound/SoundMix.h |
| Include Path | #include "Sound/SoundMix.h" |
Syntax
USTRUCT (BlueprintType )
struct FSoundClassAdjuster
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSoundClassAdjuster() |
Sound/SoundMix.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bApplyToChildren | uint32 | Set to true to apply this adjuster to all children of the sound class. | Sound/SoundMix.h |
|
| LowPassFilterFrequency | float | Lowpass filter cutoff frequency to apply to sound sources. | Sound/SoundMix.h |
|
| PitchAdjuster | float | A multiplier applied to the pitch. | Sound/SoundMix.h |
|
| SoundClassObject | TObjectPtr< USoundClass > | The sound class this adjuster affects. | Sound/SoundMix.h |
|
| VoiceCenterChannelVolumeAdjuster | float | A multiplier applied to VoiceCenterChannelVolume. | Sound/SoundMix.h |
|
| VolumeAdjuster | float | A multiplier applied to the volume. | Sound/SoundMix.h |
|