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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSoundBuffer
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/Audio.h |
| Include | #include "Audio.h" |
virtual bool ReadCompressedInfo
&40;
USoundWave &42; SoundWave
&41;
Remarks
Reads the compressed info of the given sound wave. Not implemented on all platforms.