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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSocketReference
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Animation/BoneSocketReference.h | |||
FSocketReference
(
const FName& InSocketName |
Animation/BoneSocketReference.h |
FSocketReference()
| Name | FSocketReference |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/BoneSocketReference.h |
| Include Path | #include "Animation/BoneSocketReference.h" |
FSocketReference()
FSocketReference(const FName &)
| Name | FSocketReference |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Animation/BoneSocketReference.h |
| Include Path | #include "Animation/BoneSocketReference.h" |
FSocketReference
(
const FName & InSocketName
)