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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSocketReference
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Animation/BoneSocketReference.h |
|
|
|
Animation/BoneSocketReference.h |
|
FSocketReference()
| |
|
| Name |
FSocketReference |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/Animation/BoneSocketReference.h |
| Include Path |
#include "Animation/BoneSocketReference.h" |
FSocketReference()
FSocketReference(const FName &)
| |
|
| Name |
FSocketReference |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/Animation/BoneSocketReference.h |
| Include Path |
#include "Animation/BoneSocketReference.h" |
FSocketReference
(
const FName & InSocketName
)