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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkinnedMeshSceneProxyDesc
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| SkinnedMeshSceneProxyDesc.h | |||
FSkinnedMeshSceneProxyDesc
(
const USkinnedMeshComponent* Component |
SkinnedMeshSceneProxyDesc.h |
FSkinnedMeshSceneProxyDesc()
| Name | FSkinnedMeshSceneProxyDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SkinnedMeshSceneProxyDesc.h |
| Include Path | #include "SkinnedMeshSceneProxyDesc.h" |
FSkinnedMeshSceneProxyDesc()
FSkinnedMeshSceneProxyDesc(const USkinnedMeshComponent *)
| Name | FSkinnedMeshSceneProxyDesc |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SkinnedMeshSceneProxyDesc.h |
| Include Path | #include "SkinnedMeshSceneProxyDesc.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkinnedMeshSceneProxyDesc.cpp |
FSkinnedMeshSceneProxyDesc
(
const USkinnedMeshComponent * Component
)