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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkinnedMeshSceneProxyDesc
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMaterialRelevance GetMaterialRelevance
(
ERHIFeatureLevel::Type InFeatureLevel |
SkinnedMeshSceneProxyDesc.h | ||
FMaterialRelevance GetMaterialRelevance
(
EShaderPlatform InShaderPlatform |
SkinnedMeshSceneProxyDesc.h |
GetMaterialRelevance(ERHIFeatureLevel::Type)
| Name | GetMaterialRelevance |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SkinnedMeshSceneProxyDesc.h |
| Include Path | #include "SkinnedMeshSceneProxyDesc.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkinnedMeshSceneProxyDesc.cpp |
FMaterialRelevance GetMaterialRelevance
(
ERHIFeatureLevel::Type InFeatureLevel
) const
GetMaterialRelevance(EShaderPlatform)
| Name | GetMaterialRelevance |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SkinnedMeshSceneProxyDesc.h |
| Include Path | #include "SkinnedMeshSceneProxyDesc.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkinnedMeshSceneProxyDesc.cpp |
FMaterialRelevance GetMaterialRelevance
(
EShaderPlatform InShaderPlatform
) const