Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkinnedMeshInstanceData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Components/InstancedSkinnedMeshComponent.h | |||
FSkinnedMeshInstanceData
(
const FTransform3f& InTransform, |
Components/InstancedSkinnedMeshComponent.h |
FSkinnedMeshInstanceData()
| Name | FSkinnedMeshInstanceData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/InstancedSkinnedMeshComponent.h |
| Include Path | #include "Components/InstancedSkinnedMeshComponent.h" |
FSkinnedMeshInstanceData()
FSkinnedMeshInstanceData(const FTransform3f &, uint32)
| Name | FSkinnedMeshInstanceData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/InstancedSkinnedMeshComponent.h |
| Include Path | #include "Components/InstancedSkinnedMeshComponent.h" |
FSkinnedMeshInstanceData
(
const FTransform3f & InTransform,
uint32 InAnimationIndex
)