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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkinnedMeshInstanceData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Components/InstancedSkinnedMeshComponent.h |
|
|
|
Components/InstancedSkinnedMeshComponent.h |
|
FSkinnedMeshInstanceData()
| |
|
| Name |
FSkinnedMeshInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Components/InstancedSkinnedMeshComponent.h |
| Include Path |
#include "Components/InstancedSkinnedMeshComponent.h" |
FSkinnedMeshInstanceData()
| |
|
| Name |
FSkinnedMeshInstanceData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Classes/Components/InstancedSkinnedMeshComponent.h |
| Include Path |
#include "Components/InstancedSkinnedMeshComponent.h" |
FSkinnedMeshInstanceData
(
const FTransform3f & InTransform,
uint32 InAnimationIndex
)