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The implementation of the skin weight vertex data storage type.
| Name | FSkinWeightVertexData |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/SkinWeightVertexBuffer.h |
| Include Path | #include "Rendering/SkinWeightVertexBuffer.h" |
Syntax
template<typename VertexDataType>
class FSkinWeightVertexData : public TStaticMeshVertexData< VertexDataType >
Inheritance Hierarchy
- FStaticMeshVertexDataInterface → TStaticMeshVertexData → FSkinWeightVertexData
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSkinWeightVertexData
(
bool InNeedsCPUAccess |
Rendering/SkinWeightVertexBuffer.h |