Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshSourceModel
Description
Create a new mesh description object on this container, obliterating whatever mesh might have been there before. Does not invalidate the bulk data unless CommitMeshDescription is called. Use this if wanting to start afresh.
| Name | CreateMeshDescription |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSourceModel.h |
| Include Path | #include "Engine/SkeletalMeshSourceModel.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMeshSourceModel.cpp |
FMeshDescription * CreateMeshDescription()