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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshSceneProxy
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SkeletalMeshSceneProxy.h |
| Include | #include "SkeletalMeshSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
FSkeletalMeshSceneProxy
(
const USkinnedMeshComponent * Component,
FSkeletalMeshRenderData * InSkelMeshRenderData
)
Remarks
Constructor.
Parameters
| Name | Description |
|---|---|
| Component | skeletal mesh primitive being added |