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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshSceneProxy
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SkeletalMeshSceneProxy.h |
| Include | #include "SkeletalMeshSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
bool GetWorldMatrices
&40;
FMatrix & OutLocalToWorld,
FMatrix & OutWorldToLocal
&41; const
Remarks
Returns the world transform to use for drawing. Returns the world transform to use for drawing. true if out matrices are valid
Parameters
| Name | Description |
|---|---|
| OutLocalToWorld | Will contain the local-to-world transform when the function returns. |
| OutWorldToLocal | Will contain the world-to-local transform when the function returns. |
| OutLocalToWorld | Will contain the local-to-world transform when the function returns. |
| OutWorldToLocal | Will contain the world-to-local transform when the function returns. |