Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshSceneProxy
- FPrimitiveSceneProxy::GetDesiredLODLevel_RenderThread()
- FSkeletalMeshSceneProxy::GetDesiredLODLevel_RenderThread()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SkeletalMeshSceneProxy.h |
| Include | #include "SkeletalMeshSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
virtual FDesiredLODLevel GetDesiredLODLevel_RenderThread
(
const FSceneView * View
) const