Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshSamplingInfo
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FSkeletalMeshSamplingRegion & GetRegion
(
int32 RegionIdx |
Engine/SkeletalMeshSampling.h | ||
const FSkeletalMeshSamplingRegion * GetRegion
(
FName RegionName |
Engine/SkeletalMeshSampling.h |
GetRegion(int32)
| Name | GetRegion |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSampling.h |
| Include Path | #include "Engine/SkeletalMeshSampling.h" |
const FSkeletalMeshSamplingRegion & GetRegion
(
int32 RegionIdx
) const
GetRegion(FName)
| Name | GetRegion |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSampling.h |
| Include Path | #include "Engine/SkeletalMeshSampling.h" |
const FSkeletalMeshSamplingRegion * GetRegion
(
FName RegionName
) const