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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshObject
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h |
| Include | #include "SkeletalRenderPublic.h" |
virtual void RefreshClothingTransforms
&40;
const FMatrix & InNewLocalToWorld,
uint32 FrameNumber
&41;
Remarks
Called to notify clothing data that component transform has changed