Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FSkeletalMeshObject
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h |
Include | #include "SkeletalRenderPublic.h" |
void GetResourceSizeEx
&40;
FResourceSizeEx & CumulativeResourceSize
&41;
Remarks
Returns the size of memory allocated by render data