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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshObject
Description
List of sections to be rendered based on instance weight usage. Full swap of weights will render with its own sections. List of chunks to be rendered based on instance weight usage. Full swap of weights will render with its own chunks.
| Name | GetRenderSections |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h |
| Include Path | #include "SkeletalRenderPublic.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalRender.cpp |
const TArray < FSkelMeshRenderSection > & GetRenderSections
(
int32 InLODIndex
) const
Chunks to iterate over for rendering