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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshObject
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SkeletalRenderPublic.h |
| Include | #include "SkeletalRenderPublic.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalRender.cpp |
FName GetAssetPathName
&40;
int32 LODIndex
&41; const
Remarks
Helper function to return the asset path name, optionally joined with the LOD index if LODIndex > -1.