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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshLODRenderData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Checks whether or not the skin weight buffer has been overridden 'by default' and if not return the original Skin Weight buffer | Rendering/SkeletalMeshLODRenderData.h | ||
const FSkinWeightVertexBuffer * GetSkinWeightVertexBuffer () |
Checks whether or not the skin weight buffer has been overridden 'by default' and if not return the original Skin Weight buffer | Rendering/SkeletalMeshLODRenderData.h |
GetSkinWeightVertexBuffer()
Description
Checks whether or not the skin weight buffer has been overridden 'by default' and if not return the original Skin Weight buffer
| Name | GetSkinWeightVertexBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODRenderData.h |
| Include Path | #include "Rendering/SkeletalMeshLODRenderData.h" |
FSkinWeightVertexBuffer * GetSkinWeightVertexBuffer()
GetSkinWeightVertexBuffer()
Description
Checks whether or not the skin weight buffer has been overridden 'by default' and if not return the original Skin Weight buffer
| Name | GetSkinWeightVertexBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODRenderData.h |
| Include Path | #include "Rendering/SkeletalMeshLODRenderData.h" |
const FSkinWeightVertexBuffer * GetSkinWeightVertexBuffer() const