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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkeletalMeshLODModel
Description
Create a new FSkeletalMeshLODModel on the heap. Copy data from the "FSkeletalMeshLODModel* Other" to the just created LODModel return the heap allocated LODModel. This function is thread safe since its use the thread safe CopyStructure function to copy the data from Other.
| Name | CreateCopy |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h |
| Include Path | #include "Rendering/SkeletalMeshLODModel.h" |
static FSkeletalMeshLODModel * CreateCopy
(
const FSkeletalMeshLODModel * Other
)