Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FSkeletalMeshBuildParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
| Include Path | #include "Engine/SkeletalMesh.h" |
Syntax
struct FSkeletalMeshBuildParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSkeletalMeshBuildParameters
(
USkeletalMesh* InSkeletalMesh, |
Engine/SkeletalMesh.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bRegenDepLODs | const bool | Engine/SkeletalMesh.h | ||
| LODIndex | const int32 | Engine/SkeletalMesh.h | ||
| SkeletalMesh | USkeletalMesh * | Engine/SkeletalMesh.h | ||
| TargetPlatform | const ITargetPlatform * | Engine/SkeletalMesh.h |