Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSkelMeshSection
Description
Calculate max # of bone influences used by this skel mesh section
Calculate max # of bone influences used by this skel mesh chunk
| Name | CalcMaxBoneInfluences |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/SkeletalMeshLODModel.h |
| Include Path | #include "Rendering/SkeletalMeshLODModel.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SkeletalMeshLODModel.cpp |
void CalcMaxBoneInfluences()