Navigation
API > API/Runtime > API/Runtime/Engine
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SkeletalMeshMerge.h |
| Include | #include "SkeletalMeshMerge.h" |
Syntax
struct FSkelMeshMergeMeshUVTransforms
Variables
| Type | Name | Description | |
|---|---|---|---|
| TArray< FTransform > | UVTransforms | A list of how UVs should be transformed on a given mesh, where index represents a specific UV channel. |