Navigation
Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- FRenderResource
- FIndexBuffer
- FSixTriangleParticleIndexBuffer
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleResources.h |
Include | #include "ParticleResources.h" |
Syntax
class FSixTriangleParticleIndexBuffer : public FIndexBuffer
Remarks
Index buffer for drawing an individual sprite.
Overridden from FRenderResource
Type | Name | Description | |
---|---|---|---|
![]() ![]() |
void | InitRHI
(
FRHICommandListBase& RHICmdList |
Creates an index buffer for drawing an individual sprite. |