Navigation
API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FSimpleSuspensionParams |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/Physics/SimpleSuspension.h |
| Include Path |
#include "Physics/SimpleSuspension.h" |
Syntax
struct FSimpleSuspensionParams
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FSimpleSuspensionParams()
|
|
Physics/SimpleSuspension.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| DampingRatio |
float |
|
Physics/SimpleSuspension.h |
|
| LocalCenterOfMass |
FVector |
|
Physics/SimpleSuspension.h |
|
| LocalGroundDistance |
float |
|
Physics/SimpleSuspension.h |
|
| LocalSpringOrigins |
TArray< FVector > |
|
Physics/SimpleSuspension.h |
|
| LocalSuspensionNormal |
FVector |
|
Physics/SimpleSuspension.h |
|
| NaturalFrequency |
float |
|
Physics/SimpleSuspension.h |
|
| SpringParams |
TArray< FSimpleSuspensionSpringParams > |
|
Physics/SimpleSuspension.h |
|
Functions
Public