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| Name | FSimpleSuspensionParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Physics/SimpleSuspension.h |
| Include Path | #include "Physics/SimpleSuspension.h" |
Syntax
struct FSimpleSuspensionParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSimpleSuspensionParams() |
Physics/SimpleSuspension.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DampingRatio | float | Physics/SimpleSuspension.h | ||
| LocalCenterOfMass | FVector | Physics/SimpleSuspension.h | ||
| LocalGroundDistance | float | Physics/SimpleSuspension.h | ||
| LocalSpringOrigins | TArray< FVector > | Physics/SimpleSuspension.h | ||
| LocalSuspensionNormal | FVector | Physics/SimpleSuspension.h | ||
| NaturalFrequency | float | Physics/SimpleSuspension.h | ||
| SpringParams | TArray< FSimpleSuspensionSpringParams > | Physics/SimpleSuspension.h |