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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSimpleStreamableAssetManager > API/Runtime/Engine/FSimpleStreamableAssetManager/FUpdate
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Streaming/SimpleStreamableAssetManager.h |
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Streaming/SimpleStreamableAssetManager.h |
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Streaming/SimpleStreamableAssetManager.h |
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FUpdate
(
const void* InObject,
const TSharedPtr< int32, ESPMode::ThreadSafe >& InObjectRegistrationIndex,
const FBoxSphereBounds& InBounds,
float InStreamingScaleFactor,
const float InMinDistance,
const float InMaxDistance,
const float InLastRenderedTime,
bool InForceMipStreaming
)
|
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Streaming/SimpleStreamableAssetManager.h |
|
FUpdate()
| |
|
| Name |
FUpdate |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/Streaming/SimpleStreamableAssetManager.h |
| Include Path |
#include "Streaming/SimpleStreamableAssetManager.h" |
FUpdate()
FUpdate(const FUpdate &)
| |
|
| Name |
FUpdate |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/Streaming/SimpleStreamableAssetManager.h |
| Include Path |
#include "Streaming/SimpleStreamableAssetManager.h" |
FUpdate
(
const FUpdate &
)
FUpdate(FUpdate &&)
| |
|
| Name |
FUpdate |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/Streaming/SimpleStreamableAssetManager.h |
| Include Path |
#include "Streaming/SimpleStreamableAssetManager.h" |
FUpdate
(
FUpdate &&
)
FUpdate(const void *, const TSharedPtr< int32, ESPMode::ThreadSafe > &, const FBoxSphereBounds &, float, const float, const float, const float, bool)
| |
|
| Name |
FUpdate |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Engine/Public/Streaming/SimpleStreamableAssetManager.h |
| Include Path |
#include "Streaming/SimpleStreamableAssetManager.h" |
FUpdate
(
const void * InObject,
const TSharedPtr < int32, ESPMode::ThreadSafe > & InObjectRegistrationIndex,
const FBoxSphereBounds & InBounds,
float InStreamingScaleFactor,
const float InMinDistance,
const float InMaxDistance,
const float InLastRenderedTime,
bool InForceMipStreaming
)