Navigation
API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FSimpleLightId |
| Type |
union |
| Header File |
/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include Path |
#include "PrimitiveSceneProxy.h" |
Syntax
union FSimpleLightId
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
PrimitiveSceneProxy.h |
|
|
|
PrimitiveSceneProxy.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| FSimpleLightId |
FSimpleLightId |
|
PrimitiveSceneProxy.h |
|
| LocalId |
int32 |
|
PrimitiveSceneProxy.h |
|
| Packed |
uint64 |
|
PrimitiveSceneProxy.h |
|
| SourcePrimitiveId |
int32 |
|
PrimitiveSceneProxy.h |
|
Functions
Public
Operators