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API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
- FShader
- FGlobalShader
- FSimpleElementPS
- FSimpleElementAlphaOnlyPS
- FSimpleElementGammaBasePS
- FSimpleElementGammaAlphaOnlyPS
- FSimpleElementGammaPS
- FSimpleElementMaskedGammaBasePS
- FSimpleElementDistanceFieldGammaPS
- FSimpleElementMaskedGammaPS
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h |
| Include | #include "SimpleElementShaders.h" |
Syntax
class FSimpleElementPS : public FGlobalShader
Remarks
Simple pixel shader that just reads from a texture This is used for resolves and needs to be as efficient as possible
Constructors
| Type | Name | Description | |
|---|---|---|---|
FSimpleElementPS
(
const ShaderMetaType::CompiledShaderInitializerType& Initializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FShader * | ConstructCompiledInstance
(
const typename FShader::CompiledShaderInitializerType& Initializer |
||
| FShader * | |||
| ShaderMetaType & | |||
| const FTypeLayoutDesc & | |||
| void | ModifyCompilationEnvironmentImpl
(
const FShaderPermutationParameters& Parameters, |
||
| void | SetEditorCompositingParameters
(
FRHIBatchedShaderParameters& BatchedParameters, |
Sets parameters for compositing editor primitives | |
| void | SetParameters
(
FRHIBatchedShaderParameters& BatchedParameters, |
||
| void | SetParameters
(
FRHIBatchedShaderParameters& BatchedParameters, |
||
| bool | ShouldCompilePermutationImpl
(
const FShaderPermutationParameters& Parameters |
||
| FTypeLayoutDesc & |
Classes
| Type | Name | Description | |
|---|---|---|---|
| InternalLinkType |
Typedefs
| Name | Description |
|---|---|
| DerivedType | |
| InternalBaseType | |
| ShaderMapType | |
| ShaderMetaType |
Constants
| Name | Description |
|---|---|
| CounterBase | |
| InterfaceType | |
| ShaderTypeRegistration |
Deprecated Functions
| Type | Name | Description | |
|---|---|---|---|
| void | SetEditorCompositingParameters
(
FRHICommandList& RHICmdList, |
SetParameters with FRHIBatchedShaderParameters should be used. | |
| void | SetParameters
(
FRHICommandList& RHICmdList, |
SetParameters with FRHIBatchedShaderParameters should be used. |