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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSimpleElementDistanceFieldGamma- > API/Runtime/Engine/FSimpleElementDistanceFieldGamma-/SetParameters
Deprecated * SetParameters with FRHIBatchedShaderParameters should be used.
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SimpleElementShaders.h |
| Include | #include "SimpleElementShaders.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SimpleElementShaders.cpp |
void SetParameters
&40;
FRHICommandList & RHICmdList,
const FTexture &42; Texture,
float Gamma,
float ClipRef,
float SmoothWidthValue,
bool EnableShadowValue,
const FVector2D & ShadowDirectionValue,
const FLinearColor & ShadowColorValue,
float ShadowSmoothWidthValue,
const FDepthFieldGlowInfo & GlowInfo,
ESimpleElementBlendMode BlendMode
&41;