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Shared data & implementation for the different types of pool
| Name | FSharedPoolPolicyData |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/GPUSkinVertexFactory.h |
| Include Path | #include "GPUSkinVertexFactory.h" |
Syntax
class FSharedPoolPolicyData
Derived Classes
Enums
Public
| Name | Remarks |
|---|---|
| FSharedPoolPolicyData |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CreationArguments | uint32 | Buffers are created with a simple byte size | GPUSkinVertexFactory.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| BucketSizes | uint32 | The bucket sizes | GPUSkinVertexFactory.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetPoolBucketIndex
(
uint32 Size |
Get the pool bucket index from the size | GPUSkinVertexFactory.h | |
uint32 GetPoolBucketSize
(
uint32 Bucket |
Get the pool bucket size from the index | GPUSkinVertexFactory.h |