Navigation
API > API/Runtime > API/Runtime/Engine
Inheritance Hierarchy
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ShadowMap.h |
| Include | #include "ShadowMap.h" |
Syntax
class FShadowMapData2D
Remarks
The raw data which is used to construct a 2D shadowmap.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32 | SizeX | The width of the shadow-map. | |
| uint32 | SizeY | The height of the shadow-map. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FShadowMapData2D
(
uint32 InSizeX, |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| uint32 | GetSizeX () |
Accessors. | |
| uint32 | GetSizeY () |
||
| float | |||
| float | |||
| ShadowMapDataType | GetType () |
||
| void | Quantize
(
TArray< FQuantizedSignedDistanceFieldShadowSample >& OutData |
||
| void |
Enums
| Type | Name | Description | |
|---|---|---|---|
| ShadowMapDataType |