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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FShadowMap2D
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ShadowMap.h |
| Include | #include "ShadowMap.h" |
static void SetStatusUpdate
&40;
bool bInEnable
&41;
Remarks
Call to enable/disable status update of LightMap encoding