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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FShaderStats |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include Path |
#include "ShaderCompiler.h" |
Syntax
USTRUCT ()
struct FShaderStats
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Compiled |
uint32 |
|
ShaderCompiler.h |
|
| CompiledDouble |
uint32 |
|
ShaderCompiler.h |
|
| CompileTime |
float |
|
ShaderCompiler.h |
|
| Cooked |
uint32 |
|
ShaderCompiler.h |
|
| CookedDouble |
uint32 |
|
ShaderCompiler.h |
|
| PermutationCompilations |
TArray< FShaderCompilerSinglePermutationStat > |
|
ShaderCompiler.h |
|
Functions
Public
Operators