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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FShaderJobCache
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include | #include "ShaderCompiler.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp |
uint64 GetCurrentMemoryBudget&40;&41; const
Remarks
Calculates current memory budget, in bytes