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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FShaderJobCache
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include | #include "ShaderCompiler.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp |
void AddJobOutput
&40;
const FShaderCommonCompileJob &42; FinishedJob,
const FJobInputHash & Hash,
const FJobCachedOutput & Contents,
int InitialHitCount,
const bool bAddToDDC
&41;
Remarks
Adds a job output to the cache