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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FShaderCompilerStats
| Name | EExecutionType |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include Path | #include "ShaderCompiler.h" |
Syntax
enum EExecutionType
{
Local,
Distributed,
}
Values
| Name | Remarks |
|---|---|
| Local | |
| Distributed |