Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FShaderCompilerSinglePermutationStat |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include Path | #include "ShaderCompiler.h" |
Syntax
USTRUCT ()
struct FShaderCompilerSinglePermutationStat
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ShaderCompiler.h | |||
PRAGMA_DISABLE_DEPRECATION_WARNINGS FShaderCompilerSinglePermutationStat
(
FShaderCompilerSinglePermutationStat&& |
Explicitly-defaulted ctors & assignment operators are needed temporarily due to deprecation of PermutationString field. | ShaderCompiler.h | |
| ShaderCompiler.h | |||
FShaderCompilerSinglePermutationStat
(
FString PermutationString, |
ShaderCompiler.h | ||
FShaderCompilerSinglePermutationStat
(
uint64 PermutationHash, |
ShaderCompiler.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Compiled | uint32 | ShaderCompiler.h | ||
| CompiledDouble | uint32 | ShaderCompiler.h | ||
| Cooked | uint32 | ShaderCompiler.h | ||
| CookedDouble | uint32 | ShaderCompiler.h | ||
| PermutationHash | uint64 | ShaderCompiler.h | ||
| PermutationString | uint32 | ShaderCompiler.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static uint64 GetPermutationHash
(
const FString& PermutationString |
ShaderCompiler.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| ShaderCompiler.h | |||
| ShaderCompiler.h |