Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FShaderCompileUtilities
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void GenerateBrdfHeaders
(
const EShaderPlatform Platform |
ShaderCompiler.h | ||
static void GenerateBrdfHeaders
(
const FName& ShaderFormat |
ShaderCompiler.h |
GenerateBrdfHeaders(const EShaderPlatform)
| Name | GenerateBrdfHeaders |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include Path | #include "ShaderCompiler.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderGenerationUtil.cpp |
static void GenerateBrdfHeaders
(
const EShaderPlatform Platform
)
GenerateBrdfHeaders(const FName &)
| Name | GenerateBrdfHeaders |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include Path | #include "ShaderCompiler.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderGenerationUtil.cpp |
static void GenerateBrdfHeaders
(
const FName & ShaderFormat
)