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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FShaderCompileThreadRunnableBase
- FShaderCompileThreadRunnableBase::GetThreadName()
- FShaderCompileDistributedThreadRunnable_Interface::GetThreadName()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include | #include "ShaderCompiler.h" |
virtual const TCHAR * GetThreadName() const
Remarks
Returns a name for this thread instance. Defaults to "ShaderCompilingThread".