Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FShaderCompileThreadRunnable
- FShaderCompileThreadRunnableBase::GetExternalWorkerMemoryUsage()
- FShaderCompileThreadRunnable::GetExternalWorkerMemoryUsage()
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include | #include "ShaderCompiler.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompilerThreadRunnable.cpp |
virtual FShaderCompileMemoryUsage GetExternalWorkerMemoryUsage()
Remarks
Returns the amount of memory (in bytes) used by external processes related to this, if any.