Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FShaderCompileMemoryUsage |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include Path | #include "ShaderCompiler.h" |
Syntax
struct FShaderCompileMemoryUsage
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| PhysicalMemory | uint64 | The amount of physical memory used. | ShaderCompiler.h | |
| VirtualMemory | uint64 | The amount of virtual memory used (committed on Windows) | ShaderCompiler.h |