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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FShaderCompileJobCollection > API/Runtime/Engine/FShaderCompileJobCollection/PrepareJob
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include | #include "ShaderCompiler.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp |
FShaderCompileJob &42; PrepareJob
&40;
uint32 InId,
const FShaderCompileJobKey & InKey,
EShaderCompileJobPriority InPriority
&41;