Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FShaderCompileJobCollection
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetNumPendingJobs () |
ShaderCompiler.h | ||
int32 GetNumPendingJobs
(
EShaderCompileJobPriority InPriority |
ShaderCompiler.h |
GetNumPendingJobs()
| Name | GetNumPendingJobs |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include Path | #include "ShaderCompiler.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompilerJobCache.cpp |
int32 GetNumPendingJobs() const
GetNumPendingJobs(EShaderCompileJobPriority)
| Name | GetNumPendingJobs |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
| Include Path | #include "ShaderCompiler.h" |
| Source | /Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompilerJobCache.cpp |
int32 GetNumPendingJobs
(
EShaderCompileJobPriority InPriority
) const