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API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FSetupViewUniformParametersInputs |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path |
#include "SceneView.h" |
Syntax
struct FSetupViewUniformParametersInputs
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AmbientOcclusionOverrideParameter |
FVector2f |
|
SceneView.h |
|
| bCameraCut |
bool |
|
SceneView.h |
|
| bNullifyWorldSpacePosition |
bool |
|
SceneView.h |
|
| bReverseCulling |
bool |
|
SceneView.h |
|
| bWorldIsPaused |
bool |
|
SceneView.h |
|
| CursorPosition |
FIntPoint |
|
SceneView.h |
|
| DebugViewShaderMode |
EDebugViewShaderMode |
|
SceneView.h |
|
| DiffuseOverrideParameter |
FVector4f |
|
SceneView.h |
|
| EngineShowFlags |
const FEngineShowFlags * |
|
SceneView.h |
|
| FOV |
float |
|
SceneView.h |
|
| FrameCounter |
uint64 |
|
SceneView.h |
|
| FrameNumber |
uint32 |
|
SceneView.h |
|
| GlobalClippingPlane |
FPlane |
|
SceneView.h |
|
| InvDeviceZToWorldZTransform |
FVector4f |
|
SceneView.h |
|
| MotionBlurMax |
float |
|
SceneView.h |
|
| NormalOverrideParameter |
FVector4f |
|
SceneView.h |
|
| RoughnessOverrideParameter |
FVector2f |
|
SceneView.h |
|
| SpecularOverrideParameter |
FVector4f |
|
SceneView.h |
|
| Time |
FGameTime |
|
SceneView.h |
|
| UnscaledViewRect |
FIntRect |
|
SceneView.h |
|
Functions
Static