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API > API/Runtime > API/Runtime/Engine
| Name | FSetupViewUniformParametersInputs |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path | #include "SceneView.h" |
Syntax
struct FSetupViewUniformParametersInputs
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AmbientOcclusionOverrideParameter | FVector2f | SceneView.h | ||
| bCameraCut | bool | SceneView.h | ||
| bNullifyWorldSpacePosition | bool | SceneView.h | ||
| bReverseCulling | bool | SceneView.h | ||
| bWorldIsPaused | bool | SceneView.h | ||
| CursorPosition | FIntPoint | SceneView.h | ||
| DebugViewShaderMode | EDebugViewShaderMode | SceneView.h | ||
| DiffuseOverrideParameter | FVector4f | SceneView.h | ||
| EngineShowFlags | const FEngineShowFlags * | SceneView.h | ||
| FOV | float | SceneView.h | ||
| FrameCounter | uint64 | SceneView.h | ||
| FrameNumber | uint32 | SceneView.h | ||
| GlobalClippingPlane | FPlane | SceneView.h | ||
| InvDeviceZToWorldZTransform | FVector4f | SceneView.h | ||
| MotionBlurMax | float | SceneView.h | ||
| NormalOverrideParameter | FVector4f | SceneView.h | ||
| RoughnessOverrideParameter | FVector2f | SceneView.h | ||
| SpecularOverrideParameter | FVector4f | SceneView.h | ||
| Time | FGameTime | SceneView.h | ||
| UnscaledViewRect | FIntRect | SceneView.h |
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FSetupViewUniformParametersInputs Create
(
const FSceneView& View |
SceneView.h |